Entity property editing UI #32
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Summary
Add editable fields to the entity properties panel so users can modify entity state (position, angles, etc.) from the viewer.
Context
The properties panel (#10, #31) currently displays entity data read-only. The next step is making fields editable so the viewer can send mutations back to the game server.
Requirements
ENT_SET_PROPERTYor similar)Notes
Server-side protocol support doesn't exist yet — the client UI can be built first with the mutation messages defined but inert until the server implements the handler. Design the wire format before building blind.
Labels
feature,design